Skeletons

The Dredged, commonly referred to as Skeletons, are a type of enemies in Deadbolt. They're the third form of undead that the Reaper is tasked to eliminate. They're dressed in mostly-black military attire, except for Generals. They dominate the third mission arc, but also are found in several last missions of 1000 Year Royals.

Skeletons are said to be formed from deaths by suicide. Lead by Ibzan, they resemble highly skilled guards, and patrol various locations in the Place. Some skeletons were demolition technicians, including Timur the Tinkerer. They are also the initiator of the Harvest, turning undead into ash and performing several totem rituals.

Types
There are 4 types of Skeletons:

Grunts
Skeletons armed with a rifle. Attacks at long range, considerably longer than other enemies.

In most missions they can start hidden beneath the floor. They emerge when they're alerted or if the Reaper walks nearby.

Sergeants
Tall skeletons wielding a sledge hammer, which they drop upon death. Attacks by running forward before swinging the hammer in a spin.

Like Grunts, they can hide beneath the floor. They're the toughest of all skeletons.

Technicians
Skeletons armed with a grenade launcher, which they drop upon death.

Technicians hold an infinite amount of landmines, which they start planting when alerted or spooked. They only launch grenades if they see the Reaper.

Generals
Tall, floating wizard skeletons. Attacks within long and short range.

Generals cast magic which transforms undead (and the Reaper) into Ash. They can also revive allied undead (not just skeletons). While physically imposing, Generals are only about as tough as Grunt skeletons.

Trivia
It's a good chance that the grunts are inspired by the Wehrmacht during the 1940s due to their weapon: "Old World Rifle". It's appearance is identical to the Stg 44 used by the Wehrmacht during that era.